~LT[	Blender
[ҏW]	
3D ViewportEBhE	3D Viewport Windowi3Dr[|[gEEBhEj
OutlinerEBhE	Outliner WindowiAEgCi[EEBhEj
CtH[VEEBhE	Info WindowiCtHEEBhEj
XvbVEXN[	Splash ScreeniEBU[hʁj
gOFullscreen	Toggle FullscreenitXN[؂ւj
͂߂ɂƂ	͂߂
r[|[gAe	Viewport shadingir[|[gVF[fBOj
\[X	Resource Informationi\[Xj
C[	LayeriCj
F	
	E
	faceiʁj
݂Screen	Current Screenĩ݂XN[j
݂̃V[	Current Sceneĩ݂V[j
݂̕\GW	Current Rendering Engineĩ݂_OGWj
Ŏ芪	Halos()
	LightiCgj
	ACe
ō	E
n	N
C	Modifier(fBt@CA)
_	͂߂
_	Rg[|Cg
IāA΂	Selected objectiIĂIuWFNgj
	Verticesi_j
	Context(ReLXg)
	EBhEwb_[
	_
	CubeiL[uj
q	Particles(p[eBN)
	
EBWFbg	splitter widgetiXvb^EEBWFbgj
EBhE	window splitteriEBhEEXvb^j
Outliner Window([-AB])	Outliner WindowiAEgCi[EEBhEj$1	Ekm
(Time-Window|XPW[EEBhE)	Timeline Windowi^CCEEBhEj	Ekm
({^\((|vpeB)\)̃EBhE|Window)	Properties WindowivpeBEEBhEj	Ekm
3DEBhE([^wj])	3D View Windowi3Dr[EEBhEj$1	Ekm
Buttons Window([-AB])	Buttons Windowi{^EEBhEj$1	Ekm
J([^j])	CameraiJj$1	Ekm
